![]() ![]() When it was released in 2009, a lot of players felt like the game was an homage to the early Contra titles. ![]() #CONTRA REBIRTH LONGPLAY SERIES#This is the point where we all make huge lists of great Konami IP that we hope another studio serves as a worthy steward of. Contra: ReBirth is the twelfth game in the series and was released on the WiiWare. Given Konami’s missteps in recent years, this practice could be a favorable end for all of us. Murato had something to say about the possibility of this kind of practice continuing, noting: “In terms of other collaborations, please wait for future projects like this!” It's part of Konami-but-really-M2's WiiWare ReBirth series, along with Castlevania: The Adventure ReBirth and Gradius ReBirth. We felt that GetsuFumaDen would be an interesting IP to bring back to follow this indie approach, and so we decided to contact GuruGuru as we know the team well.” Contra ReBirth is an action game involving running and shooting at things, playing a lot like the classic Probotector series but reworked with human protagonists and enemies. Speaking to JP Games, Undying Moon and Konami producer Shin Murato explains: “We are continually inspired by various indie titles, and how they innovate and produce exciting games. Addeddate 18:28:47 Color color Identifier Longplay-ContraTrilogyNesSnes Run time 53:22 min. Search for 'Creator:MontyMole' and watch our other longplays too. First up is the remix of Gradius, the classic side-scrolling shooter series that got its start on the NES before spinning out a number of memorable sequels, most notably the hard-to-find Gradius V. The deal came about through a collaboration between Konami and developer GuruGuru: with the former keen on outsourcing more than making games these days. Watch our longplay from Contra-Hardcorps too. Contra 3 and 4 on Hard are still some of the hardest games I've ever beaten. In case you missed it, Konami recently revived the 1987 classic Getsu Fuma Den in the form of GetsuFumaDen: Undying Moon, which is now in Early Access. Konami has a soft spot for Getsu Fuma Den, as it pops up every now and then with the titular Fuma even appearing in Castlevania: Harmony of Despair as a playable character. Contra 4 is arguably just as hard or even harder depending on ahrdware used to play it, no memorization is goign to save your ass unless you have some tremendous dexterity and raw skill. ![]()
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